Some backstory...

My main focus is 3D Artwork and Animation for all creative disciplines.  Visual effects for feature, broadcast and web as well as interactive content such as AR and VR in real time.  My secondary focus which ties directly with my 3D work, is photography.  Capturing light and shadows, building composition & setting an overall tone.  These concepts also work in conjunction with photogrammetry as a tool for accuracy of assets and capturing 360° panoramic photos for image based lighting are all paths traveled toward creation.

Born and raised in Staten Island, New York, I am presently residing in Southern California. 


Starting in pre-press print production in 1995 my focus brought me to web based artwork and programming for websites and online advertisements.  A project I was working on demanded 3D as it's visual style which directed me towards using 3D software such as Maya.

That endeavor brought me to find The Gnomon School of Visual Effects in Los Angeles, California and prompted a relocation 2004.  I've been creating in Southern California ever since. 

I work both remotely from my own studio directly with you, or on site as a part of your team!  I'd love to connect and talk about possible upcoming opportunities.

info@patricksurace.com

Software

Maya
Mudbox
ZBrush
Houdini
Substance Painter
Substance Designer
Marvelous Designer
Mari
Nuke
Adobe Creative Suite
AgiSoft Metashape
Marmoset Toolbag
Unreal Engine
Unity
PT GUI
Boujou
SynthEyes